CHIMERA – FlippedNormals
I've created this 3D creature for the September Monthly Art Challenge organized by FlippedNormals (09/2019). I've started from a basmesh, later I've retopologized it in Maya, than I've layout the UVs and textured it in Substance Painter. The final render was done in Blender after posing the creature with a simple rig.
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