PBR Game Asset - Weathered Revolver with Wooden Grip
A PBR revolver. It was box modelled in Autodesk Maya, where I made a low poly and a high poly version. Then I UV mapped it in Maya and exported it to Substance Painter. There, I baked the high poly mesh onto the low poly mesh, baked the maps and textured it. Rendered in Iray. Look up the whole process on ArtStation.
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A weathered revolver with wooden grip.
View the process of making this on my ArtStation:
https://www.artstation.com/artwork/zAw0ZD
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