PBR Game Asset - Weathered Revolver with Wooden Grip
A PBR revolver. It was box modelled in Autodesk Maya, where I made a low poly and a high poly version. Then I UV mapped it in Maya and exported it to Substance Painter. There, I baked the high poly mesh onto the low poly mesh, baked the maps and textured it. Rendered in Iray. Look up the whole process on ArtStation.
A weathered revolver with wooden grip.
View the process of making this on my ArtStation: