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Astronomen
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Astronomen

Brett Doyle
by brett on 6 Mar 2019

3D environment model of Simon Stålenhag’s “Astronomen” painting. Created with Maya (with a bit of detailing in ZBrush), and textured with Substance painter. Images from inside Unreal Engine. Made while studying with CGSpectrum, in the environment texturing part of their Advanced 3D Modelling Diploma.

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I really love Simon Stålenhag's art, and wanted to try recreate one of his paintings:

It was the first time I'd done an environment piece, and the vegetation I found particularly hard. It was quite a fun challenge to work out how to do the different parts, especially since I was also learning to use Unreal Engine at the same time.

Color, Normal, Roughness, and Metallic maps:


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