Have some syrup with that Ma'am!
Little low poly scene, focusing on a modular workflow to optimize and to save time. The model is created in 3ds Max and hand painted in Photoshop
This little low poly 3D environment is the result of my end exam for a course in my Junior year as a student Game Graphics (Digital Arts & Entertainment) at Howest Kortrijk in Belgium.
I focused on working modular and reusing texture space to optimize and save time. I created the model in 3Ds Max and the textures are handpainted in Photoshop.
I hope you like it! :)