Have some syrup with that Ma'am!
Little low poly scene, focusing on a modular workflow to optimize and to save time. The model is created in 3ds Max and hand painted in Photoshop
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This little low poly 3D environment is the result of my end exam for a course in my Junior year as a student Game Graphics (Digital Arts & Entertainment) at Howest Kortrijk in Belgium.
I focused on working modular and reusing texture space to optimize and save time. I created the model in 3Ds Max and the textures are handpainted in Photoshop.
I hope you like it! :)
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