Atlas 46
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Atlas 46

by kelv on 6 Mar 2020

This is pretty much just a concept piece for Nvidia's competition on character design. I wanted to learn more in hard surface design modelling, and how aesthetic and function could work together, so I join the competition and had a lot of fun in the process~

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Round of applause for our sponsors

Made in Moi 3d and Rendered in Keyshot


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