The Puppeteer - Real Time
Rendered in Unreal Engine 4 Concept Art by Starsoulart/Kati Sarin: https://www.artstation.com/artwork/EBLq0 This was my first time working on a real-time character with a proper PBR workflow, rigging it and bringing it to Unreal to render. Really liked how it turned out :^)
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Blendshapes expressions
Textures breakdowns
1: 1024x1024
2: 1024x1024
3: 2048x2048
4: 1024x1024
5: 2048:2048
6: 1024x1024
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