Remnants of Glory Level Design with Unreal Engine
This level was created for one of my final projects.
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Gameplay Video
The 2D Layout I did before I started doing Level.
I created a simple BlockMesh in the Unreal Engine to test the size of the level
BlockMesh was done quickly just to test the functionality of the map.
It served me to see the size of the map and the objects I could put on the level.
Top View of the level
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