Rookie Awards 2024 - Open for Entries!
Pietro Lopez Bernardi
Pietro Lopez Bernardi

Pietro Lopez Bernardi

  Canada

My current goal is to continue to develop my skills as an artist and learn everyday something new!

I realized I wanted to work in the creative media and enterainment industry when I begun shooting short movies with my little brother when I was around 12 years old. My passion for visual effects led me to use this moment to study in how to create them. It was then when I discovered the huge area I was heading into. After years of studying compositing on my own, I discovered the CG world, and that took me into a whole new experience. I completely fell in love with it and I've never looked back.

Learning: Self Taught

Skills: Adobe Photoshop Adobe Premier Pro Autodek Maya Autodesk Maya EmberGen Foundry NUKE Gaea Mari Maya Megascans Nuke Nukex Pixar Renderman Pixar's RenderMan Quixel Megascan Speedtree substance Substance Painter Unreal Engine 4 Unreal Engine 5 Vray V-Ray xgen Xgen Interactive Zbrush

Expertise: 3D Animation Game Design & Development Graphic Design Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Mar 09, 2020
  • Leveled up to Rookie Oct 13, 2021
  • Pro TBD

Experience

Look Developer and Lighting Artist
São Paulo/Brazil | Aug 2020 - Nov 2020

I freelanced at Vetor Zero for the Toyota “The Journey” commercial, in which I took part as a Look Developer and Lighting artist.

3D Look Developer / Modeller at Big Studios 3D Images LTDA.
São Paulo/Brazil | Feb 2018 - Jun 2021

I had the privilege of working for Big Studios in a Look Developer and Shading Artist role in my free time.

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