Philippe Rémy
CanadaMy ulitmate goal is to become character/creature modeler in a VFX company.
As far as I remember, I always wanted to work in this industry. When I was younger, Disney's film really amazed me. As I grew up, i turn to video games. I really like every aspect of this industry. I try not to limit myself and learn as much as I can.
Learning: NAD, School of Digital Arts, Animation and Design
Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Mari Maya 2020 Zbrush
Expertise: Concept Art & Illustration Other Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Feb 13, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
NAD, School of Digital Arts, Animation and Design
Class of 2021