Bruno Pellegrino
NetherlandsFor the moment get in the industry, but in the future would be interesting to have a studio of my own in my home country.
Some years ago when I was looking for a new start. I had already done a course in my early 20's, but never finished it since I started working with something else.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Substance Painter Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 20, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD