Nicolas Fernando Mendoza
ColombiaI want to be a senior environment artist in the future, who is able to create an emotional impact through suggestive environments.
Ever since I was a kid I have always love playing videogames but after I did my bachelor in architecture, I started a small research group of storytelling, and videogames, this made me realized the importance that art and design have over our lives and how much impact entertainment has over our lives. This made me really passionate to learn more about CGI, and now I want to keep getting better so that I someday I would be part of the impact that CGI has on our society today.
Learning: Self Taught
Skills: 3DCoat Adobe Photoshop Blender Marmoset Toolbag Marvellous Designer Substance Designer Substance Painter Unreal Engine Unreal Engine 4 World Machine Zbrush
Expertise: Game Design & Development Other Visual Effects
Editor's Choice
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Skipped Debut N/A
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Leveled up to Player Jun 10, 2019
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Skipped Contender N/A
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Leveled up to Rookie Oct 28, 2019
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Pro TBD