Rookie Awards 2024 - Open for Entries!
Patricia 'Mischa' Lopes
Patricia 'Mischa' Lopes

Patricia 'Mischa' Lopes

  United Kingdom

I want to become a 3D Modeller, whether in the game or film pathways, as I've studied to fit in both.

I have consumed a lot of media and games over the years, so I feel the need to belong in their creative process. I've always been encouraged to draw and express my ideas, as I grew, I wanted to make them move and come to life, like so many films that I watched, so I enrolled in the 2D Animation course at the University of Hertfordshire. I then found my passion for digital sculpting, so I transferred to 3D Animation, and then to Games Art.

Learning: University of Hertfordshire

Skills: Autodesk Maya Auto Desk Maya Maya Substance Designer Substance Painter UE4 Unreal Engine Unreal Engine 4 XGen Xgen Interactive Zbrush

Expertise: 3D Animation Game Design & Development Immersive Media

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 29, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Freelancer at ADtrick
Lisbon, Portugal | Jun 2018 - Sep 2018

I was commissioned to sculpt a logo in 3D, and another time to produce a whole 2D and 3D animated ad for a milk company, as quoted in my CV.

Current Education

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