Nicholas Neissa
United StatesMy current career goal is work full time as a 3D Artist. After that I hope to manage a studio as creative director.
I first learned that I wanted to work in the Games Industry when I was 12 years old. I was at home and was thinking to myself that the game I had wanted to play was not made by anyone. I thought, "why don't I make it?" And since I have learned as much as I can about game design and now art behind games.
Learning: Self Taught
Skills: Autodesk Maya Substance Painter Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Sep 13, 2020
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Leveled up to Rookie TBD
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Pro TBD