Nikhil Kedige
United KingdomI want to explore the cultures of different places , learning and creating as i go. And give back what I learnt to help the community grow.
I first showed interest in this field when i was in 11th grade where my teachers had asked me to take part in a Game Jam. It included me learning the tools from scratch to build a game in a week. That experience changed the direction of my studies and i decided to explore the creative media and entertainment industry.
Learning: Think Tank Training Centre
Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Autodesk Maya Blender DaVinci Resolve Gaea Marmoset Toolbag Marmoset Toolbag3 Marvellous Designer Marvelous Designer Maya Quixel Megascan quixel megascans rizomuv Substance Alchemist Substance Designer Substance Painter Substance Source Unreal Engine Unreal Engine 4 Zbrush
Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 09, 2019
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Leveled up to Rookie Jun 01, 2020
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Pro TBD
• Experience
* Asset Creation according to given VR specifications * Stylized Asset Creation according to client specifications and unique pipeline
-Creating and/or modifying in-game 3D assets within a given timeframe and budget. -Environment Landscape sculpting and texture creation