Nicolò Granese
ItalyWant to be a 3D character artist, involved in high production projects such as cinematics for videogames or films. Blur Studio is the dream.
When I was 14 I started studying Photoshop thanks to an online forum. I fell in love with digital design. Starting with stuff like logos, web designs and tags I learned all the basics, then in 2015 I discovered Cinema 4D and I started learning 3D modeling, since then I've never stopped.
Learning: Think Tank Training Centre
Skills: Adobe After Effects Adobe Photoshop After Effects Autodesk Maya Auto Desk Maya Knald Mari Marvellous Designer Marvelous Designer Maya Nuke Photoshop Substance Painter V-Ray Zbrush ZWrap
Expertise: Motion Graphics Visual Effects
All-Star
Excellence Award
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Leveled up to Debut N/A
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Leveled up to Player Feb 24, 2019
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Leveled up to Contender N/A
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Leveled up to Rookie Nov 01, 2023
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Pro TBD