Naïm Bonnot
FranceI’d like to work for the cinema, video game or animation industries as an environment artist.
I always knew that drawing was the only way I would follow in my life. I started with studies in industrial design, but when I discovered the entertainment industry, a new purpose in my life was born. So while I was working to get my degree, I spent my free time learning digital painting and filling sketchbook pages ! Now that I'm in a dedicated school to learn concept art and illustration, I work hard to improve my skills and build the best portfolio.
Learning: Artline Institute
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Auto Desk Maya Blender Blender Cycles Blender Eevee Procreate
Expertise: Concept Art & Illustration
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Skipped Debut N/A
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Leveled up to Player May 28, 2019
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Leveled up to Contender May 25, 2020
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Leveled up to Rookie TBD
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Pro TBD