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Morgan Taylor

Morgan Taylor

  United States

To eventually head my own AAA game company.

I've wanted to work in video games ever since I saw the Psychonauts concept art as a kid. I eventually switched from concept art to 3-D environment design when I realized I liked building the actual space as much as drawing it out.

Learning: Self Taught

Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine Zbrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 19, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

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