Matthew J. Stevens
United KingdomMy goal is to be a part of a talented world renowned team creating the best of the best when it comes to Games or VFX.
I think I've always floundered around from discipline to discipline, but ever since I was young I've been tinkering with whatever game engine editors, adobe software or movie makers I could lay my hands on. I knew when I was maybe 8 that making games or movies through computers was my calling, only narrowing into 3D art at around 16 after years of dabbling here and there.
Learning: University of South Wales
Skills: Arnold Renderer Auto Desk Maya Marvellous Designer Maya Nuke Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development Visual Effects
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 28, 2019
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Leveled up to Rookie TBD
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Pro TBD