Michael Martel
United StatesMy current goal is to become a character artist, but eventually I would like to learn to art direct so I may help lead in developing an IP.
I always wanted to work in games when I was a kid, but I thought it was a pipe dream. I didn't know that it was possible to have a healthy prosperous career in the game industry until I got to college. A few specific professors opened my eyes to the opportunities out there. Through that experience, I realized its possible for me to help build worlds that fully immerse people into them as I was as a kid.
Learning: Gnomon
Skills: 3d Substance Painter Adobe Substance Designer Foundry MARI keyshot Marvellous Designer Maya Photoshop Topogun Vray ZBrush
Expertise: Concept Art & Illustration Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Apr 22, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD