Matt Hilton
United StatesMy goal is to become a leading industry professional, constantly growing as an artist and progressing my workflow as technology develops.
I first realized I wanted to work in the industry when I drew a parallel between playing games all day and drawing in class and saw it had the potential to be a career. I knew I wanted to work in the entertainment industry as an artist in some facet, I just wasn't aware of the opportunities and paths available. Through my education and self-study, I've found my focus to be in 3D character art and real-time development for video games and interactive media.
Learning: Savannah College of Art and Design
Skills: Autodesk Maya Marmoset Toolbag Substance Painter Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 11, 2019
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Leveled up to Rookie TBD
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Pro TBD