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I always loved drawing. Even as a small and shy 10 year old, I was doodling designs and daydreaming of stories. But what seriously made me want to become a game artist was a playthrough of Nier:Automata. The narrative of exploring what it means to be human, even through something that isn't, inspired me.
I studied creative media (Game production) in college and I found my love and passion for creating Game Art. I decided that if I wanted to hopefully do this as a career then I will need to go to University and gather much-needed information. I have loved drawing and video games from an early age so having this as my career goal was a no-brainer.
My sister was always a huge inspiration to me growing up and she was undeniably the most creative person in our family. Growing up with such a heavy influence and especially after she herself left for university I knew that I wanted to do something similar to her. For a while I didn't really know the specifics of where I wanted to end up, but eventually the pure movement and limitless potential of animation took a hold of me.
I first realised I wanted to work in creative industries in High School, when Computer Sciences and English just weren't my favourite subjects anymore. It was annoying, because I had chosen them for GCSEs and A levels and such, but I found the time to keep drawing alongside all of my work and eventually got onto a Game Art course at Uni where I am very happy :)
During Covid I had just come out of college and wasnt sure what to do and spent my time playing video games, as I always have done, So I thought It could be good to look into a future career in games. So I downloaded Blender and did some beginner tutorials and just found myself making props and models all day every day and I knew this is what I wanted to do. That was when I signed up for University.
Enrolling in high school, I attended School of Applied Arts and Design and during my time there was exposed to multiple forms of art. Being able to participate in multiple creation pipelines, from sculpting and illustration to digital art sparked my creativity and made me passionate about finding different forms of art to express myself with, tell a story or showcase my perspective on life.
I've been crazy on games my whole life and I always knew I wanted to work on games, but I didn't exactly know how. My idea was to be a concept artist as this was all I knew how to do, but when I started Game Art at the University of Worcester, I was introduced to so much more and I knew this was what I wanted to do.
Starting High School, I decided to choose the course technic electronic. I spent four years learning different skills, how to set up CCTV systems or how to assemble intercoms. However, when I received my qualifications, I looked at my diploma I realized that it is not something that I want to do. With that thought in my mind, I started searching for the right path for me. That is how I came across the Game Art course at the university, and I found the role of Character/Creature Artist.
I have always been amazed by animation and live-action films, and I realized I would love to participate in the creation process. Once I started university, I discovered that my real passions were immersive worlds and video games. I followed that path and specialised in 3d environments and lighting.
Whilst growing up around games and shooting virtual things at the kind of age you shouldn't, (thanks dad!) I didn't realise I could become a game artist myself. That was until I worked with selling games and doing every kind of school art course you could, that I realised, I can become a game artist.... so I WILL become a game artist!
My older brother greatly influenced me growing up and first introduced me into the world of video games. I eventually came across League of Legends and Nier: Automata and since then I have seen the impact of storytelling, philosophy and character design and I hope to replicate the same experiences I had playing in my own work someday.
Growing up, I had always been surrounded by videogames. I would watch my parents play the original Final Fantasy games on the Playstation, jumping around the living room pretending to be Cloud fighting his enemies. I found my love for games in general at an early age and it is the main reason I chose to study within the games industry. I enjoy playing the Soulsborne and Elden Ring series as well as the Borderlands and Destiny games. Weapon art for games is my key interest.
I always loved traditional art and games. When playing games I always found myself spending most of the time looking around and being amazed at the details in the various worlds. I realised I would love to be apart of creating these worlds and was ecstatic when starting a degree in Game Art. It gave me the opportunity to develop my passion and expand my knowledge of the whole game development process mainly focusing on environments.