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On a whim, I attended my high school district's student festival. I was always interested in art as a hobby but after seeing my peers and the incredible work during this night, a passion was lit within me. I knew I had to submit something for my school district's next annual festival. That very night I got home, I started storyboarding and concepting stories to create an animation. A year later I submitted this project but more importantly found a passion I wanted to pursue.
I've always known I wanted to work in a creative industry, I just couldn't figure out which exact field for the longest time. All I knew was that I loved to draw and I wanted my creativity to be able to reach people. In high school, I figured that I will try to achieve this goal through studying game design, which is what brought me to USC. However, now I am realizing that there are many other paths I could take to reach my goal while improving my craft.
I have always been interested in arts since I was young. I was not sure what to pursue and ended up in information technology for my undergrad. It was a marvel movie when i was wating was the end creditsand saw the names of all the people i wanted my name to be a part of it. I realized i can combine my interest for art and my knowledge in computers. So now I am grad student at USC learning may things related to computer graphics and looking for a career opportunity.
I started playing around with 3D art as a way to escape my difficult high school years. When it came time to apply to college, I realized that 3D art was my passion, and I needed to give myself a chance to prove myself in that field! I got into the animation program at USC and have been devotedly improving my skills ever since.
Currently working as a visual designer, Xiaotong is interested in a range of creative roles including 3d motion designer, concept and digital artist 3d animator, and creative director. Xiaotong’s works focus on expressing the relationship between human psychology and surrounding environment in eastern civilizations, incorporating technologies with visual aesthetics to build motion narratives.
Growing up, I've always loved playing video games. It was a way to escape from reality all while sharing these fantastical stories and characters with friends and family, and getting to know myself from within. I started taking this seriously on a college tour with friends, where we were introduced to the basics of game development with a small workshop. Since then, I've been honing my skills and working towards a long-term goal of bringing unique, memorable game worlds to life.
When I was very young, I already wanted to be a storyteller with visual elements. In 2013, I enrolled in Tsinghua University to study Visual Communication and Design. As a Chinese immigrant in USA, I have experienced the struggle of being torn between two worlds— striving to create a new life in a new country, but constantly being reminded of the price paid to be here. I want to convey this concept in a broader and abstract way--3D visual Art.
I write stories, and I make stuff. That's kinda my deal. I'm obsessed with stories and worlds and creations in all formats, and my favorites are the ones that extend beyond one medium. My ideal job title is "crossmedia maker and storyteller" and would involve designing games, writing and designing books, making films and tv shows, physically creating objects including clothing and other useful things, and designing real and virtual environments. Look for my personal label, hxhdrn creations.
I am always interested in film production and enjoy myself in the world created by films. After graduating from an engineering school, I found that I don't really like to work as a mechanical engineer. So I decided to step into film industry from the technical side of film production - creating visual effects.
What started off as writing harmless prank viruses and text adventures in middle school became something more. I taught myself game development, in part, to make the games I couldn’t afford to buy, but then began to find my artistic voice. I started to express myself in my work in high school and being able to see the impact my work had on strangers online cemented my drive to work in the entertainment industry.