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Welcome to my technical dev log! Portfolio: https://rs3d.artstation.com/ I fell in love with games when I was playing the original crash bandicoot on the PlayStation! They have played a huge part in my life since. After teaching Games Art and Programming for 11 years, I'm now training to be a technical artist at University of Portsmouth. I'm currently playing around with: HLSL, UE5 and Unity Shaders, Texture Art, Rigging, Animation, Houdini, Procedural Generation, Python and C++.

Watching animation companies such as Pixar, Disney and DreamWorks create amazing movies is what inspired me and fuelled my drive to become a part of the 3D creative industries

After school I didn't really know what I wanted to do, and found a games course at my local college and became very intrigued into working at a game studio to produce content that other players could view and interact with. After that I got to University where I'm in my third year and looking towards building my portfolio ready to for recruiters to review and hopefully be hired at a graduate position.

I have always wanted to work in games from a very young age. However I didn't feel I was ready when I stepped out of college for university. Fast forward 10 years later and I have had a successful career as a chef. Now its time to get back to what I always wanted to do.

The first time I realised I wanted to work in the creative media and entertainment industry is when i first played Skyrim. I just feel in love with the beautiful and immersive environments. I straight away want to learn how to create my own unique and awe inspiring environment which lead me to leaning CGI and VFX in university. Now i'm really excited to get stuck into the games industry and see what i can create.

When I was editing my first family film.

I first realised that I wanted to work in this industry before starting college, as I had to pick courses that related to what I was going to be doing at university. From a young age, I've always loved playing video games, but it was only at that point that I realised that I would love to work in the video game industry.

It was when I was half way through secondary school, I realised how much I loved watching movies and playing video games and seeing the experiences that could be made virtually. I watched a lot of behind the scenes work on these projects and I found it to be truly fascinating. So I joined a college for 2 years and did VFX & animation, I then studied the same subject for a further 3 years at University.

I first realized I wanted to work in the creative media industry after the first time I was given a task with freedom of choice on what we had to create, this was my first website project, the process of overcoming the challenges I faced was a very fulfilling experience, I took this even further to begin working on game projects. I then used this burst of inspiration and coded my first drag racer game in unity.

Growing up, I've always had a love for playing games and I've even attempted making my own a couple of times when I was a teenager, which was a lot of fun - even when they never went anywhere. Nowadays, I aspire to be part of a team that delivers a unique experience to players across the world.

Long term lover of 3D animated films wanted to be involved with it since I was a small child. Forgot about my dream until I was roughly 19 working as a floor layer. Inrolled in university with 0 knowledge, no idea why they let me in, tried every single step with in the 3D pipeline for 3 years. After my 2nd year at university started a 3D and Audio company with 3 other friends. In my 4th and last year discovered Houdini and have enjoyed everything I've learnt in VFX

Around 14 my father spoke to my close cousin who'd began his own start-up company in 3D showroom and development visualization, and I was extended a one week works experience opportunity. It was then, experimenting with 3DSmax and it's tools, that I realized this is the kind of career I wanted to peruse. Through the rest of secondary school I knew that I wanted to make it to University to study 3D art and animation, and now I need to take my skills to the real world!

My fascination with VFX originated with the skeleton FX in Pirates of the Caribbean, and I have since been making use of all the tools and opportunities at my disposal to create effects that could make you think 'how on earth did they pull that off?'.

I first had the desire to work in the creative industries in 2018.

I was about 20 years old and was doing Engineering, i pretty much didn't like what i was doing and wanted to pursue my dream and passion in art and animation.

Probably in undergrad. At that time, I knew design websites such as vimeo and behance, and I had a longing for some artworks in them. It was also at this time that I came into contact with software such as Cinema 4D and AE, and met some like-minded friends who studied together. At the beginning, I just taught myself software as a hobbyist, and I didn't have the idea of ​​working in this field in the future. But after gradually deepening, I began to yearn for this field as a career.

The first year of me degree was when it really hit home for me. During multiple years of covid I experimented with virtual soft-wares, this is something that i hope to be able to continue working on.

I have always loved creating through many different mediums, towards the later years of my highschool career and into my gap year, I was leaning towards architecture as I enjoyed my technical drawing and visual art subjects getting distinctions in both. Through the gap year, I continued to look into university and asked myself, 'Could I get bored of this?' This pointed me on the path. Couple years later and after technical issues, I am now a 2nd-year Animation Student,

I can't remember I time in my life when I wasn't creating something. I've always had a passion for art and would love the opportunity to advance this love for art into a professional creative environment.

I've always been interested in VFX. It probably goes back to me being 13/14 when I decided to composite the TARDIS from Doctor Who onto a picture of my kitchen. I think I forgot about my love/interest for it when I went to college and started to move my focus more towards photography and videography. I also developed some skills in graphic design. Through my bachelor’s degree, I worked on a variety of modules in Creative Media. I took my MSc as an opportunity to refocus and get back into VFX.

Art has always been a passion of mine and I knew I was going to work in the creative industry when I was 4.

I realised a while back. When I was 11 years of age I was making my own films, and soon enough started to develop a keen interest in animation as a career path.

I always wanted to share my ideas with other people and was interested in hearing people's points and opinions.

I have always had an affinity for the entertainment industry but never really had the opportunity of means to experiment for myself until I came to University. I am very new and eager to learn anything I can!