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During the second year of my software engineering university course, I was making some games on Unity with my friends, primarily for fun and self-education. At some point, we needed to get unique 3d assets that were not available for free on the internet so I volunteered to learn 3d and make those for us. It was rough at first, but I got the drill relatively fast and realized that it is what I want to focus on from now on.
I was always a big fan of computer or console games. The first time I realized that I had to give the cgi world a try was back when I was studying architecture and I met with a friend who was finishing his master thesis in 3d game creation. When he showed me what he was working with, I instantly felt an excitement and I was deeply intrigued, so right away I knew this was the best choice for me when it came to choosing a career.
I realized I wanted to work as a creative at a very young age, and I fell in love with VFX when Marvel debuted its Bifrost bridge and view of Asgard. I think that's the day I realized the potential of what I could really try to achieve as an artist. The idea I could one day be the reason why something that only existed as a drawing or a thought could become a fully fleshed world and reality . And the best part- I could make it with collaboration from other artists who felt the same!
I took a BDes program at OCADU called Digital Futures in-order to become a creative technologist. By the end of the program I realized that some of my favourite courses were the optional 3D modeling and Game Development courses, so once I graduated I decided to pursue a post-graduate degree at Seneca GAA in-order to learn industry level skills.
I first realised that I wanted to work in the creative media and entertainment industry when I accidentally joined a friend for her first day of college orientation. We went on a school tour and navigated through the different departments and we came upon the Animation program at Seneca College. There was this display case with amazing student works and I remember feeling something inside of me click and that was when I knew I wanted to do this.
As a kid, I remember watching the movie "Blade Runner" and then getting really fascinated by its thematic complexity and visuals. I didn't know much about the arts of visual effects at that time but as I grew up; researched more about the process and how VFX movies are made, I got attracted to it and later pursued it as a career.
I am an Engineer turned Artist. I have always had a creative drive since my childhood. From photography to creating short films. It took me 2 years of self tutoring and 8 months of Seneca College, to mould my passion into a career. But now I am right on track. I want to learn and grow from all the awesome artists out there in this visual effects Industry. I love Houdini and I want to make mind-blowing effects which can make the viewers go "whoa!"
Since elementary school, I was really attracted to the games I played. From Battlefield 4 to later Destiny; these games impacted my creativity in big ways and inspired me to create. In highschool, I discovered the world of animation, which made me decid to enroll in animation school. Slowly and surely, I found my way back to game and concept art.
I finished my bachelors degree in Law and realized I didn't want to continue. I had already been drawing since I was little but I didn't think I could make a living as an artist. When I finished my degree in 2017, I decided to take the risk because I din't want to spend my life worried about what might have been.
Over the years I have explored many art forms, learning something different from each one of them. I intend to specialize in Visual Effects, because over the period of time I realized, that all my learning was in service of this. My inclination towards film making started pretty early in my college life, I was taken by its ability to make people smile and by its potential to be a vessel for real world change.
Since elementary school, I used to draw a lot in the class, creatures, characters, environments. But at high school, I discover the artistic side of the videogames and how people can have the opportunity to work in. And it became my dream. For this reason, I decided that pursuing a career in Graphic Designer might be a great start. Now, I find myself studying in Toronto at Seneca College, Game Art & Animation, at the edge to start my journey in this stunning industry.