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https://winniemai.art/ I realized I wanted to work in the creative media and entertainment industry when I was a kid growing up. I was constantly drawing all over the walls and floors. Now I'm always drawing on my tablet or sketchbook. (I still hide drawings on the walls every now and then.)

I Realized To Wanted To Work In Creative Industries In My Schooling.

I realized I wanted to work in the entertainment industry ever since I was a kid. I remember watching 2D Animated movies and began to draw replicating my drawing's to the animations. Upon watching my first CGI movie I knew that I wanted to work on 3D films as a professional.

I’ve always had an interest in games and film since I was a kid, and not because it was just entertaining, but because I saw the artistic qualities. When I realized as an artist, I can also work my way into creating art for film and games, I was hooked! I was always a traditional 2D artist, up until 2019 when I first switched to 3D media. It was a big transition for me as a artist but I fell in love with creating 3D work, and I will always look forward to working with other artists to create art

I was brought up inspired by everything from film to video games to crafts; I just wanted to create from as early on as I can remember. When I graduated high school and began considered my next steps, I did research into what viable careers I could pursue in the visual arts and I came upon CG art at my university. That was when I first saw the potential in being a part of the creative media and entertainment industry, and I have been enjoying learning everyday since.

I was interested in art since I was little, but only recently after attending college for 3D Animation did I really discover the power of the medium, and the potential to create amazing looking things. I'm excited to jump into the industry and see what I can do!

When I was in high school and I saw some CG artworks. I was very impressed by those works.

I was always the 'art kid' growing up and it was the only thing that held my attention. I would ponder over every subject in school but I could never see myself working in either aside from art. My art teacher got me used to competing locally in art contests and festivals and eventually suggested I go to SVA. I had no idea art could be an actually career so I jumped on the opportunity. I knew I wanted to make stories like the ones I grew up on, so I gravitated to art school to pursue a career.

Since primary school, when I started creating hand-drawn games and illustrations and comics. (Wait is this questionnaire anonymous?)

When I was in my last year of high school I started watching more CG comercials an movies. These comercials inspired me to become a Computer Graphics Major.

Since an early age, computer animation and video games have always captured my attention. Growing up with animated movies and games, I always wanted to know how they were created. My desire to create has always been an integral part of who I am. Whether it was drawing, animating, or making computer games, I always had the desire to produce something. Investing in my first computer opened a world of creative opportunities. By my senior year of high school, I knew that I wanted to be a CG artist.

During personal project in thesis

When I was in high school, I realized I am interested in creative works more than reading a book. When I made first project of creative artwork, I realized that this is my way!

When I did a biography on Walt Disney in 5th grade, I became fascinated with the creation of animated media. Though I later learned that everything was not all Walt's ideas, I knew I wanted to create something that people all around the world can love.

When I was in middle school, I found that I enjoyed making nice pictures with software like photoshop, then I started to explore 3d software and found fun in it. Also, because I really like art and creative stories, I decided to learn and join this field.

When I was little I watched many disney movies and always wondered how they were made. Growing up I researched a lot about animation and knew that I wanted to be apart of the film industry. Eventually I saved up enough money to attend SVA and my journey started there.

After enrolled in the School of Visual Arts Computer Art Major, the more I learned and explored the 3D industry the more I love it. I see a lot of great work out there and I want to be the one to create amazing 3D artwork too. I am currently exploring Unreal Engine and I am addicted to it.

Seeing behind-the-scenes work for some of my favorite movies and TV shows like How to Train your Dragon and modern-day cartoons really inspired me to pursue entertainment design and animation. To have the power to create unforgettable characters and then bring them to life sounds like the most incredible job a person could have.

I knew I always wanted to work in the arts whether that me traditional or digital. For the longest time I wanted to be a director but quickly realized I would miss hands on traditional art. I then saw the movie Tangled at the time and immediately interested in pursuing a career in 3D.

I have always been an artist. I spent a lot of my youth taking every art class I can and gathering as many skills as possible. When I was a sophomore in high school I attended a pre-college program at The School of visual arts for 3D art and animation and fell in love! I worked very hard throughout high school to hone in my portfolio and was accepted to SVA. During my time at SVA I worked as a resident assistant on campus and I also ran the school's official LGBT+ association.