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Desde que inicio pandemia opte por buscar alternativas creativas que me permitieran desempeñar tareas anfibias (Remoto y presencial), así que en la búsqueda descubrí la animación 3D, investigue donde podia prepararme y encontré el Servicio Nacional de Aprendizaje - Sena. Desde entonces me preparo tanto formal como autodidactamente para saber mas y así poder desempeñar distintos roles en la industria, siendo el objetivo principal Generalist 3D.

because all my life i been fascinated with create new things imagined worlds, objects and can share this and work for this

Is the only thing that makes me happy.

Since my childhood, my interests have taken me to creative areas. When I started graduation in architecture, I discovered the existence of scenography and 3D Arts, in which I could express all my creativity without any limits. And that path led me to the Multimedia Production course at SENACRS, where I am currently studying.

Since I was a child, I remember my father being fond of creating 3d objects in his spare time, it was the year 2005 when I took my first steps in the world of 3d in 3ds max.

Cuando comenzó a disfrutar y a sentir amor por lo que estaba haciendo

When I was 12, I tried to create a game with my friends using Blender. We failed of course, we’re so young. I also wanted to make a big movie, inspired by the sweet world of Sugar Rush in Wreck it Ralph. Unsuccessful. I’m keep dreaming of making great things, maybe one day I’ll succeed.

I got interested in animation/drawing when I was about 16 or 17 years old. Although I had no idea how these things work, it is something that I am really fond of, especially 3D, so I wanted to try. I was struggling a lot to study and make progress, but I kept it up. After 2 years trying to understand it, I have decided to enroll in an animation course at an University, and that is when I realized I wanted to work in the creative media and entertainment industry.

No se, siempre he tenido curiosidad por su desarrollo e imaginación de los que realizan juegos, películas y libros gráficos.

I realized it at the beginning of 2021 when I chose my career and I did some research on what it was about and as my professors explained to me and I got to know more, it kept calling my attention more and more.

When I was seventeen years old, I was searching the internet and found a Youtube video about 3D character and prop modeling, after that I fell in love with 3D work. Lo siento mucho si este texto escrito en ingles tiene muchos errores, aun sigo puliendo mi ingles.

I got interested in 3D art around 2012. At the time I was invested in League of Legends and dreamed about working at Riot Games or any triple AAA company. I started to learn how to edit, years later I delved into 3D softwares and most recently I started to formally study 3D Animation in an institution.

approximately in the year 2016, just when I was in high school.

When I started doing desing stuff and then I fell in love with it

Before joining high school, I had to choose a path to follow joining my basic education, so i ended up learning design and other kind of media. At some point, i realized that creative work was wonderfully immersive and it was what i wanted to have as a job. I find myself very passionate about illustration and animation nowadays, but I'm completely open to learning new skills.

I love to create things, I would like to improve my skills soon

Since a kid, not enrolled until got old

Hi I wantn realise my first work Guazu The Rescue in one month. Its a first Project of my studio GUARÁ STUDIOS with my friends Leonardo and Thamires

I worked in another area, social assistance, and I had depression in May 2017, I stayed a long time at home, i'm big fan of marvel, I collect comics, and on YouTube, I started to see the openings of the channels and I wanted to do that, but my first step was to look for a video editing course in 2018, in that course, I met motion graphics and fell in love. the course started in november 2018 and ended in may 2019. the course was basic and since then i have been trying to improve myself.

On the last semester of high school i started watching 'Blender Guru" on youtube and got interested in 3d.

I was studying industrial design when I started working on 3D for design purposes, then I realized I wanted to do more cg than design itself, with cg you can create something that's not usable but it's something people will remember, I want to tell stories and share knowledge with people.

I always love art and videogames, and since I was very young I wanted to create a world like the ones I saw.