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After, finishing college studying 3d animation and motion graphics i really wanted to get into the creative field and do something that I love. I took a year out working in retail before attending University, working in retail for a year was the final nail that I wanted to be in a creative environment.

In my early teens

ever since i was young , always did like and creative activities

growing up I was fascinated on wanting to create media like game development, instead of consuming it. I want to be able to deliver enjoyment to players like myself from games that I've created knowing I can make a positive impact on their lives.

I've always had a love of tv and film since I was young and I would definitely say that was my main reason for wanting to be working in the industry.I first realised I wanted to work in the industry when I was studying art and design at college I started to get into stop motion animation after just deciding to try it and now I've moved onto more 3D based.

I am a second-year Games Design Student with a focus on 3D Art. I am currently in my second year and aspire to be an environment artist. I have a decent knowledge of Maya, Substance Painter, Unity and Unreal. Being on a Games Design course I have also spend a year learning all about Game Design and feel I have a vast amount of knowledge in that area. I am currently looking to build my skills and learn new skills (Zbrush and maybe Houdini).

I was in secondary school when I felt like I was destined to be an artist of some kind. I struggled with my writing and reading when I was a child and nothing else interested me. Art brought me peace and joy and I was good at it so continued.

When I was a little boy I would use a anologue camera and loved drawing. I got into graphic design and editing when I was older and naturally got into motion graphics afterwards.

U was heavily inspired by Japanese animations such as Totoro and Howls moving castle . As I have been watching them, I have realized that with animation I can bring something beautiful and bring some interesting topics into animation .

I first realised that I wanted to go into the creative industry after I got my first video game, The Legend Of Zelda: Phantom Hourglass. i already started drawing before then but after getting this game I started doing doodles for the game and then got into more games, like Pokemon, Super Smash, and Splatoon. I started drawing the Pokemon from the games I played and making my original characters for Splatoon.

From a very young age

The first time i realized that i want to work in these industries is when i started creating my own projects and start enjoying my work with the passion.

i wanted to work in the creative field since I saw a extra credits video on YouTube talking about game design.

When I was 9 years old, and I was creating short films just for fun. I studied film and media in high school and college, which developed into an interest of the animation/VFX industry.

After making a short film project with some friends just after GCSE's

At about 17 years old, towards the end of school, nothing else spoke to me the same way the creative arts did.

I have always loved animation but I first realised I could be a part of its production when I discovered the world of 3D art. I discovered that I loved the challenge of using software to find ways to best express my artistic visions.

Since my early teenage years, finding occupational purpose within the creative media industry has been of paramount concern to me. Saying this, my passion for 3D artistry began with my enrolment to university where I soon developed a clear interest into post-production aspects of filmmaking. It did not take long before my interest in environment art and the use of Autodesk products proved to me the beginnings of a fulfilling relationship between personal technical ability and creativity.

ever since I was moved by the first game that really made me think

Once I had started in my second year in college.

Since a young age, I have always been drawn into cartoon movies and series, being profoundly deaf this medium of art and expression enables me to express myself. Whilst I was searching and stumbling on my future career choices, pursuing a career in animation was an eye opening decision that I made. After completing school, I realised it's just not a dream but my ambition . I studied at Croydon College and went on completing bachelors BA (Hons) Animation degree at Ravenbourne University.

I've always been interested in the animation industry in video games and VFX, mainly creature animation on the realistic side including abstract creatures and monsters as well as animals, I have always been drawing since I was a child and my interest in animals and anatomy eventually lead me to intertwining my interest in animals and video games to where I am today.