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I think i realised i wanted to work in creative industries while watching Kung Fu Panda. I've always been a gamer, I played plenty of games since I was 8 but realising that I could be a person behind a movie or a game that people would remember, would want to dive into it and that the piece that you and your team created would become so important to someone... That's what motivates me to be an artist.

When I join my animation school

I think I must have been 11 or 12 I'd always been a fan of animation and video game drawing. But I think it was only then that I realized it was possible that I could aspire to work in this industry.

I started to have an attraction to art back in highschool. I then went to a preparation class in art since I didn't know what I wanted to do next exactly in the art field. It gave me time to think, and it's with my growing passion with indie videogames in parallel that I decided to dedicate myself fully in what I loved. 7 years have passed since, and now I've got my graduation from a master degree in videogames, specializing in game art and characters.

As far as I can remember, I have always wanted to make art for a living.

When i saw some works from unit image and digit picture

When i was making mods for a game beside school

I've always drawn but entering high school, I started thinking that I could make it my job.

Ever since I was little, I've loved drawing and playing music. After seeing films like COCO in 2017 and music videos like WOODKID, I decided to make one. Then I decided to study 3D animation and make it my profession.

I've always been fascinated by cinema, but when I was sixteen I discovered animation schools. And from this moment I knew I wanted to do cinema.