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Missouri State University
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I have been working with 3D software since 2011. I began by teaching myself 3D software in middle school and continued to learn throughout my college career. I make it a goal to learn a new skill on every project I work on. This has helped me grow as an artist as well as helped me learn how to pick up new skills fast and efficiently.
Like most kids I really enjoyed playing games, but I never knew how they were made. While in high school I took a Computer Aided Design class where I learned different Autodesk programs. The one program that I enjoyed the most was Maya. Maya combined with substance allowed me to create all sorts of cool and interesting assets.