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I've always had a passion for creative media and entertainment, but I think the moment I really realized I wanted to work in this industry was towards the end of my time in high school. That's where I started playing around with a 3D program and from then on I hated myself for not having done it much much earlier.
In 2011, my passion for archviz sparked a journey, which led me to become a self-taught 3D visualiser by 2015. Studying 3D Art & Game Design since December 2023 at M3DS Academy, I'm refining skills for a dynamic role in gaming and film. My goal: embrace studio-level challenges, transitioning from archviz to shaping game worlds or cinematic realms!
I knew from a young age that I would like to be a director and make film art. I watched a lot of movies. So much so that I knew the directors of the films. Then I started to know the composers of the same. I grew up in a modest family where you learned from an early age that success/failure depends only on you. Talent is in vain if there is no hard work in it.
One day the creative people at M3DS decided to organize an event called Game Design How to? which educates over 600 people yearly. After attending this one day event I already learned how to create my very own game in less than 8 hours with Unreal Engine. I instantly new that I wanted to continue down this path, and so I enrolled for the Academic Year at the M3DS Academy.
I realized this was my passion when I attended a 1-day workshop hosted by the same academy I later enrolled in. Back then I had a really vague idea of what I wanted to do, something video-game/art related. I needed a way to get the ball rolling, and this workshop was the perfect opportunity because it was for absolute beginners. It opened up a whole new world, and I was determined to pursue this path.
After I finished high school, I participated to art an University entry test.I didn't manage to be admitted in the univeristy in that year. Because I didn't wanted my artistic process to stop, I was lucky enough to find a 3D Blender course in my city. I went to the interview, was accepted and there I found my passion for 3D art.
I first realized my passion for working in the creative industries when I was a child. From a young age, I was drawn to artistic activities and forms of expression. Whether it was drawing, writing, or crafting, I always found immense joy in creating something unique and imaginative. As I grew older, this passion for creativity continued to evolve. I began to appreciate the power of storytelling, visual design, and the impact that creative work could have on people's emotions and perspectives.
From watching 3D movies and playing a lot of games, I've always wanted to be involved in creating what I saw on the screen. I saw a competition/ workshop from M3DS Academy where there was a short 1 day course for 3D and at the end of the day the finished product was your own game. I went had the time of my life and knew what I wanted to do .
Probably when I was like 17-18 years old. I've always been a fan of animation, special effects, motion graphics, games. I'm big Disney and Marvel fan. I've watched videos of how my favorite Disney movie Lion King was made back in the day and I was intrigued instantly about the whole process. I've also watched how Marvel makes all the special effects, VFX, motion captions for their movies now, how 2K makes NBA2K and I made my choice of what I want to be and what I want to study.
Since a young age, I have shown a great affinity towards art, drawing, video editing, and video recording. I remember sitting for hours and drawing people and scenes from movies that I had paused on the computer. I have known since then that my place belongs in the creative industries. Therefore, I finished architecture college, which has taught me discipline, and gained experience as a graphic designer for several years before finding out that my passion lies in the 3D art industry🪄