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I started taking photographs when I was 15, I loved how they came out but at the same time I wanted something more, playing video games I understood tha CG could be my opportunity to create something stunning!

Born in Senigallia(AN) but moved to Milan. I have been passionate about CG, biology, and sci-fi since I was a kid. During my studies at IED Milan, I specialized as a 3D Character/Creature Artist for both videogame and movie pipelines, at the same time I continued to cultivate my passion for Digital Drawing and Concept Art. https://www.instagram.com/ame.quasidesigner/

I always loved to create things, doing it digitally and in three dimensions made me fall in love with it

I was only a kid when I started playing Final Fantasy X. The way I was thrilled by the story, the music, the characters; those are some of the things that made me say "This is all I want to make for the rest of my life". I always saw videogames as a powerful way to reach people's heart and excite them. Thanks to those who made such great stories, now I want to make part among those developers, and maybe put a smile on the next generations.

I always been fascinated by sculptures and forms. As I kid I used to play with plastiline and growing up my passion for videogames, cinematics and vfx movies makes me understand that I could join the two things into a 3d character artist career. I know it's hard, but I'm giving everything to realize my dream. I just started three years ago with Ied Milano and I can't wait to get into this competitive industry.

I am Andrea Martignon, a former student at IED Milano. I am a young man in search of a job that can stimulate me to learn the tricks of the trade and connect with people in my field of work. I am passionate about learning and I am committed to mastering the ZBrush pipeline by going through all the steps until the final rendering.

When I was younger I was impressed by the stunning attention to visual and creative detail in video games or CGI films, I thought how nice it would be to work on the other side of the desk, no more be just a spectator but create something on my own.

I have spent many hours of my life customizing video game's characters, environment and making things more and more personal. When the university started I realized how much in love I was with 3D modeling, Texturing and lighting.

From the first image modified in photoshop I have never stopped, I have expanded my knowledge ranging between various fields up to motion graphics in 3d which gave me the necessary freedom to do anything.

When I was just a kid. I loved playing videogames and watching 3D animated movies.

@5 y/o, working on dad's typewriter

Right from my first year at IED, I was absolutely certain that I wanted to be a part of the CGI industry, and my ultimate goal was to work in the video game industry.

When I was a kid, when I felt like drawing was my confiding friend.

As a teen, looking back at the impact video games had on me

My story began at IED back in 2013, since then I’ve been up to many things. Now I like working alone as an indie developer

I started approaching this world when I was young, one of my friends really shined in the industry and led my way into this

I realized that because I am an huge videogame user and I wanted to learn about their mechanisms and constructions.

Since I was little, I've had the certainty that art would be the only constant in my life, and working in the creative industry would be the culmination of years of study and dedication.

During my last year in high school my parents told me that I have to choose a Uni course, no matter the decision I made regarding the course they would happily support me if it was in the best regard of my future, so after doing 5 years of graphic design in high school I decided to expand my knowledge by studying CGI. In only one year I knew people and discover techniques that I would never imagine and so I can say that this was one of my best decision

Since i started the first year in ied i realized that my way was to become a 3D artist

I have always loved the world of video games and entertainment, and a few years ago I started playing with the first 3d and texturing programs and I started to like it more and more until I enrolled in a 3d artist school

I was already 24 when I realized my interest in this amazing life of the 3D Artist. I wanted to enter this beautiful world, so I started my journey at the age of 24, I graduated at 27 in the university (in Milan) while I was also studying online. I wanted to maximize the time used to learn as much as possible and experience more.