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I was really young. My uncle was passionate about cinema, I bathed in this area since childhood. I drew a lot, I painted, I sculpted, I liked everything about art. I did my studies in art, I took courses in fine arts until I realized that it was cinema my real passion, at the age of 15 years. I then did a school of 3D, I am passionate about animation. I worked for 2 years in video game, at Ubisoft. And now I'm finishing a year of specialization in 3D character animation at Gobelins achool.
Just Graduated from Gobelins, L’Ecole de l’Image, I am a 2D Animation Filmmaker, Story Artist and Visual Development Artist. Storytelling is my passion and through the medium of Animation I wish to create films that are universal and have a positive message. My love for Cinema, Music, Science and Nature is the key driving force to my Stories.
When I got my graphic diploma, the only relevant major to digital art was computer software! So, I started studying this major while learning 3D by myself. I was in love with art but as a young girl I wasn’t allowed to go to another city and study art, yet these limitations didn’t stop me from enjoying and learning art. It was hard but I always told myself to follow my dreams. I want to make different animations with deep messages and high quality.
Like a lot of artists , I've been drawing since a very early age and never stopped. In high school I was hoping to create comics and tell stories with that way until I found out about working in animation which combined drawing to cinema and opened up an array of possiblity. Such as adding the sens of timing to a story.
Despite loving to draw throughout all my life, I only realized I wanted to make animation films when I was 19. I underwent a career change and quit my studies of Languages and International Relations in Porto University, to attend art school. Before that, I was studying Economics in High School (which I hated), so I was really lost!
After studying 5 years an Architecture degree, I decided that I was passionate about the design and creative aspect of things, and not so much the physics and construction part of it. So whilst finishing my architecture degree I enrolled on an animation course to figure things out. Immediately I decided that I wanted to be part of this industry.