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When I was in my 3rd year of engineering .I had an epiphany about how animation is made, and I decided to drop everything and chase this wild dream of creating unique, engaging,and breathtaking worlds that people can immerse themselves in them and be taken away.

It's always been around something relying on creativity and art to me. I've always been passionate about cinema, video games and comics. And trying to get the skills required for this industry is what drives me to continue to work.

I first started 3D when I was about 14 years old, when I was playing Minecraft and wanted to create images which tells stories. It's only in college that I discovered I wanted to do animation professionally

when I was 10 years old watching Titanic and how CGI it was believable and realistic!

When I first try to create a short movie at school, I enjoy it a lot. And I hardly to find something else as interesting as making films.

I was really young. My uncle was passionate about cinema, I bathed in this area since childhood. I drew a lot, I painted, I sculpted, I liked everything about art. I did my studies in art, I took courses in fine arts until I realized that it was cinema my real passion, at the age of 15 years. I then did a school of 3D, I am passionate about animation. I worked for 2 years in video game, at Ubisoft. And now I'm finishing a year of specialization in 3D character animation at Gobelins achool.

I started to do 3d graphics since 2014. Firstly I learned modeling in Blender. Then I started to do stop motion animation and learn 3D animation. I strongly desided that I wanna see myself as a professional in 3d character animation. And do all my best on it.

I realised I wanted to work in the creative field around when I was 13, when my notebooks were full of doodles and flipbook animations!

Étudiante à Gobelins

Just Graduated from Gobelins, L’Ecole de l’Image, I am a 2D Animation Filmmaker, Story Artist and Visual Development Artist. Storytelling is my passion and through the medium of Animation I wish to create films that are universal and have a positive message. My love for Cinema, Music, Science and Nature is the key driving force to my Stories.

When I got my graphic diploma, the only relevant major to digital art was computer software! So, I started studying this major while learning 3D by myself. I was in love with art but as a young girl I wasn’t allowed to go to another city and study art, yet these limitations didn’t stop me from enjoying and learning art. It was hard but I always told myself to follow my dreams. I want to make different animations with deep messages and high quality.

As long as I can remember I've loved to draw. I've also always enjoyed problem solving, so the field I wanted to go into became clear to me during high school. I've always been excited by the idea of getting the images in my mind out into the world.

When i was young

I initially started an animation oriented YouTube channel back in high school just for fun, but after noticing its steady growth, I became confident enough to enroll myself in animation schools in order to refine my skills and work for the entertainment industry.

Like a lot of artists , I've been drawing since a very early age and never stopped. In high school I was hoping to create comics and tell stories with that way until I found out about working in animation which combined drawing to cinema and opened up an array of possiblity. Such as adding the sens of timing to a story.

Despite loving to draw throughout all my life, I only realized I wanted to make animation films when I was 19. I underwent a career change and quit my studies of Languages and International Relations in Porto University, to attend art school. Before that, I was studying Economics in High School (which I hated), so I was really lost!

My interest in the entertainment industry begin when I was a child, I remember myself watching tons of cartoons and movies... I guess It was here that it all began!

Since I was a teenager watching animations like AKIRA

After studying 5 years an Architecture degree, I decided that I was passionate about the design and creative aspect of things, and not so much the physics and construction part of it. So whilst finishing my architecture degree I enrolled on an animation course to figure things out. Immediately I decided that I wanted to be part of this industry.

3 years before

I realize I wanted to work in animation by participating in my high school's cinema workshop. And telling me that my passions for cinema and drawing could be combined : with animation cinema.