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I realized I wanted to work in the creative and entertainment media back when I was in highschool.

In school i didn't like math, biology, history or anything like that, i liked to draw, mostly, videogames or anime characters, so when its was time to choose a carrer i found one called digital animation and in there i fell in love with 3D.

i don't know exactly. i was to little to know the exact moment.

Since I was very young, I liked animation and design. However, I realized that I truly wanted to work in the industry when I completed my thesis project. Seeing my 3D models come to life and being appreciated by others is something that inspires me to keep creating.

When I had 16 years old because I like the console games and I dreamed of creating my games, but now, at the Institute I'm learning model 3d and this I like so much.

From a very young age I knew that the world of video games was my thing, but it was not until 1990, playing "resident evil 3" I made the decision to make that wish something real

I realized I wanted to work in the creative industry when I realized how much games could move me, I felt like doing something like that on my life at some point.

I studied Graphic design in Duoc UC but, I start learn to how improve my skills and the last year, motion graphics has my atenttion, so I entered to a bootcamp "Nucleo escuela" to improve the skills in animation and 3D. Current stage: Imprve sculp skills & Unreal engine

It was back in 2012 when I first touched a 3D program, Google SketchUp, that's when I first got interest in the awesome world of 3D. I started doing random shapes, I got more ambicious, I went from doing simple shapes to detailed products, I loved design, and colors, and with this, I saw that I could give life to any creation. That's when I knew this was for me. That I wanted to live working on this.