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During my VCE year I was really struggling to figure out what I wanted to pursue past high school. So when I really looked at what brought me joy and motivation, I found that it was everything surrounding games, animations (both animated movies and series.) It was then that I decided to pursue a career in the digital arts.
I've always loved video games and films and most forms of entertainment, the way they transport you to a new fictional world. I thought if in some way I can contribute to being a part of that, I want to be. I stumbled across Blender tutorial videos on Youtube and thought it was fascinating what people could do with this free software. From their I discovered the world of 3D and thought I wanted to be apart of that.
I developed a passion for creating art when I was around 10 years old. I spent my teen years constantly drawing and crafting fantasy worlds for personal escape. It has always been a hobby and it want until my early 20's that I wanted to pursue it academically and eventually, professionally. I am now attending Collarts online, completing a bachelor of 2D Animation.
I have always loved video games and started learning Unity in grade ten. However, I quickly realized that, while I loved the highs of programming, what I truly enjoyed was the idea of creating a world that could be explored and letting others take their own path in the world you created. That is what I believe makes video games different from films and books.
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I think it was around 2015. I have always had an interest in video games and the art inside of them and after creating a few custom skins for League of Legends, not having a clue as to what I was doing, I finally decided to give it an actual try. I quickly fell in love with the 3D world and I immediately knew that this is what I wanted to do.