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I introduced myself in this world two years ago, when I realized I wanted to focus my career on developing my artistic side. I wanted to share my 2D and 3D different artworks and continue learning every day. I'm a very exciting person, motivated and passionate. Always giving the best of me in everything I do.
Ever since I started my art and design studies in high school, this whole world has captivated me. Creating everything we can imagine dreaming is my passion without a doubt. Video games and movies have been inspiring me all these years. When I watched at all those references I realized that I also wanted to be a creator of worlds.
I always knew I will be an artist of some kind. Did a lot of drawing and painting as a kid, started playing guitar and drums, writing songs from an early age. Made a 3yrs professional education to become a screenprinter in Germany. After settling in Spain and long years of learning on set from the best, I now work for almost a decade as art director and prop master in the filming industry. In 2019 I first came in touch with 3D/VFX, was lit ever since and simply had to follow the passion.
Hello!. I am a Spanish architect and for years I have practiced the profession making 2D plans and developing technical architectural documents. I have always been interested in the visual aspect of architecture and at one point in my career I decided to train and learn everything related to new 3D visualization and architectural animation technologies. Here I show you my progress in this field and my ArchViz work.
I am a Software Developer for the last 12 years since I finished my Bachelor in Computer Science. One day I found myself trying to bring into 3D (for the first time) a possible prototype for a table game that I had in mind for certain time. As I did not have any idea about the right SW to go, I started randomly by using Solidworks. When I completed it and started rendering the game something happened that made me realize that there was not a way back, Zbrush and Maya were next...
As an interior designer i've always been part one the creative process, but also I was the one who take care of the representation and development of the projects for the clients. Knowing the importance of how you transmit the ideas to reach the client make me realise that the best way was the architectural visualisation.
Ever since I was a child, watching the endless story or the Wizard of ÖZ, the special effects of the movies began to attract my attention. With 4 years old I started to manage my first computer, with 14 I used FloorPlan 3D for the first time. I was fascinated by the idea of being able to shape my ideas. In a more way it would be during my interior design career.
When I was a child I was always fascinated by cinema and science fiction movies, and that led me to the question of how they made those effects. That curiosities took me to search ok the internet and start learning programs on my own, until finally studying a digital composition course with Nuke at Fx Animation. Over time I wanted to learn more and more, studying modeling and animation with Maya at CICE. Where I discovered my true passion, 3D modeling, especially character modeling.
I started drawing house plans since I was 5 years old, I was passionate about making distributions visualizing the house of my dreams. I studied interior design and I´ve been working in an interior design studio for almost 6 years. After the pandemic I realized that what I really wanted to dedicate myself to was Architectural Visualisation. Once I was able to save enough I made the brave decision to quit my job and dedicate myself 100% to Cice's Architectural Visualisation Master's Degree.
I always wanted to work in creativity. I get bored with mechanical and repetitive tasks. I want to create new and different things every time. I've been an advertising creative since 2010 but I always loved videogames and 3d art so I decided to get in the industry and work in the field that I like the most.
Hello! I'm Amanda from Spain. Im an architect and I love everything related to design. Over the past five years I worked at an architecture studio and although I love designing, sometimes the architecture work can get too technical. This is why I'm interested to switching from architecture to Archviz, because for me, producing a render is bringing a project to life.
When I was in high school I started playing The Sims. This is how I discovered that I loved designing interior spaces. As I developed my educational path, I got more and more into the world of 3D and virtual reality. Now it has become a passion and what I would like to dedicate my professional life to.