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I was in a period of my life when I no longer liked the degree I was doing and I asked myself the question: in 15 years, where do you see yourself and afterwards, I concluded that video games were more than 'a simple hobby, but a life goal. I wanted to get into this industry to find out what was going on behind the game. Then a gear appeared with crazy goals, but above all, I drew my career.

I have always been passionate about art and video games since I was young.

I love art and drawing since i was a child but i discovered the concept artist jod when i was 15 years old and it spoke to me a lot!

When I was in college I think, I knew that I wanted to work in a industry that I love and cherish, so it was either Video Games or Professional Wrestling.

i do realise this in 2019, i firstable wanted to work on concept art but i discover the 3D world and so i started learn more about this and begin to study about this world

Since 4 I play video games. Started with my mom and dad with Croc the crocodile and Spyro on PS1. Thens discovered my all time favorite licences such as Jak and Daxter, Ratchet and Clank, Tekken, Sonic... I started to draw my favorites characters at 8 and never stopped. Since then I knew that I wanted to work in this industry and even more now that I discovered 3D sculpt at CIME Art.

When I was a child, I used to build Bionicles and imagine their stories. But it really began in high school by playing video game that permit to create are own levels, are own worlds.

Drawing and painting have been my first love since I was a teenager. And I realized that I couldn't live my life without it. After high school, I enrolled in Cime Art school. However, even tho my first love was drawing. 3D caught my attention, my imagination was even more fulfilled and it became a passion. And I realized that I wanted to make video games or animation movies.

Ever since I was a kid, I've always loved drawing and creating stories and worlds, so I was drawn to concept art.

I've always loved the world of video games and animated films. That's why I decided to go into this field, and more specifically into rig. Being able to bring objects or people to life is super satisfying.

I got a strong passion for art and storytelling in middle school, as I was a part of a community about 2D animations. Creating short videos of my own characters and giving them life made me realize how much I loved creating, in all forms possible.

I discovered a passion for Art and creativity from an early age, I told myself that I would make it my job.

When I discorvered that artistic could be a professional work

i've pretty much grown up with video games, and as far as i remember i was always passionate about it, but i think Homeworld gave me the little spark needed to say myself "hey i want to do that" !

Back in 2017 i suppose, around that time I definitely choose this path but i start to think about story and game design taking notes back in 2013

It was during my ninth grade internship where I was able to touch 3D modeling for the first time and it was the best week of my life.

i realise when i drew seriously for the first time

Ever since I was a child it's has always been a passion for me to draw, and I now have chosen to follow my artistic journey in Concept Art. I don't see myself doing anything else.

I remember that very specific moment in the summer 2020 where I did discover the spirit blossom event on League of Legends . I was so impressed it was like a revelation . That was the one thing I wanted to do for a living .

I realised I wanted to work in the creative industries probably since I graduated high school. Drawing or even creating concepts are my biggest passion since I was a kid, and still are to this date. I'm highly motivated to make it my job and continue to enjoy doing what I do for a long time.

Since a very young age, drawing has always been a big part in my life and i don't see myself doing anything else.

When I was younger, I loved exploring virtual worlds and learning about how they worked. I got interested in video games and 3D animation early on and started teaching myself animation in 2015. I dreamt of going further to be able to create virtual worlds of my own ever since.

I realized I wanted to work in this field by many years of self-learning drawing and discovering 3D art upon entering CIME-Art.