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In my first year of junior high, I learned about concept art and its role in movies, specifically animated ones. I became fascinated with its storytelling elements and creativity. Ever since then, I have dreamed of working with other artists to bring stories and art to the big screen.

I started my interest for animation after being immersed in cartoons for a while. I realized it combined everything I love: science, art, and technology. I started pursing it seriously when I had my first 3D Animation class in High School.

I have wanted to be in creative media for the last few years but never knew how to get into it. I attempted to study graphic design but found my school's program a bit too abstract for me. I then switched to creative advertising emphasizing cinematography and learned a lot about that for about two years. In August 2022 I discovered digital cinematography which merged into 3D motion graphics but has grown to all 3D art forms. I consider myself a general 3D artist and love it all!

I've always enjoyed watching films and playing video games and found myself especially drawn toward the fantasy genre after watching the Lord of the Rings trilogy at a young age. Being drawn towards the fantasy genre ultimately lead me to fill up all my notebooks throughout grade school with drawings . However it wasn't until about a year before I started school in 2015 that I realized I wanted to inspire others in the same way the entertainment industry had helped fuel my own creativity.

When I was as young as 5 years old, my brothers and I would make home videos on an ancient VHS camcorder. Ever since then, I have been learning and creating and have no intention of stopping any time soon.

I first realized that I wanted to work in the entertainment industry during my senior year of high school. A girl in my art class was drawing digitally and it inspired me to look at jobs that I would like to work in. Ever since that day, I have been refining and learning new skills to improve my art.

I first realized I wanted to work in the creative media and entertainment industry when I was 7 years old. It was when Pixar's Cars move debuted in theaters. I was enamored by the detail, characters and story that it made me realize I wanted to be part of this industry and help create things that bring others happiness.

I have always been aware of animation and grew up watching BYU's student films. In my free time, I began to practice drawing and as the resources were made available to me I began to develop a great passion for 3D modeling.

I was in Disneyland my last year of highschool in the learn to draw animation characters class.

I've always been intrigued by the arts, but only recently I've found I want to work as an 3D artists for either films or games.

I started my journey in computer science and quickly found a passion for computer graphics. I will never look at the water coming from a faucet the same.

My mother is an artist and raised all of us kids with pens, colored pencils, crayons, and paper in hand. I was always drawn (no pun intended) to creative endeavors, but avoided considering a career focused solely in the arts. When I started studying Computer Science with an emphasis in Animation at University, I found myself increasingly jealous of those focusing on the design and storyboarding side of Animation, those who were drawing all the time. So I decided to join them.

I've been an art guy since I was really young, thanks to my mom who was middle school art teacher in the Treasure Valley. Since then I've gained interest in graphic design, and more specifically, motion design. I've come to realize that these skills can be used to uplift and edify others in ways that no other medium can.

Fall 2014 when I realized that there was a path for me that could allow me to be artistic but still apply mathematics, science, and other technical and research skills to my work.

When I was twelve, I built my first PC. It was my first time using Linux, and I was looking for something to do with it. I ended up diving headfirst into the animation/CG world and the rest is history! Currently studying Computer Science with a focus on Animation.

I wanted to be a part of the animation life and I love creating stories for people.

I wanted to have fun and be creative so when I was deciding on my major I chose to do Computer Science but with an Animation Emphasis

At Disneyland the summer before my senior year. My family and I were in the animation academy and I realized that people do this for a living.

Walking out of the theater after watching Disney's Tangled for the first time, I knew what I wanted to do when I grew up: I wanted to bring stories to life in a way that went beyond the limitations of perceived reality. I've had a hunger for learning about both the artistic and technical sides of animation ever since.

Ever since I can remember I have wanted to tell stories in visual mediums. I started taking drawing in my sketchbook seriously when I was 12 and have since discovered a deep love and passion for film and animation. Through the support and influence of friends and mentors I now seek to tell uplifting stories that can help people connect to one another.

When I watched Brave as a tween I was enchanted by the princess’s bouncy hair and furry horse. My love for character effects and digital shading began there! I wanted the opportunity to work with teams that create that type of inspirational and uplifting content from that moment on.

Burnt out programmer that decided to pick up art and merged the two in animation.

Since the first year of Junior high school, I started realized how much I love in creating stuff.