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Growing up I always loved creating art from scratch, and always wanted to be a part of the process in designing and creating media that people love to consume. It started off with games where I was curious to find out more about the design process, and gradually my interests grew when I came upon a motion graphics video of a music video of a band I enjoyed. I was really fascinated with how the video was done, which led me to pursue the path of a motion and graphics designer!
I was introduced the the magic of video games at the young age of 5, when my father had bought me a PlayStation 1. This had ignited my passion for games and it had continued to grow endlessly. After my brief employment in the Singapore Armed Forces, I had then decided to pursue my dreams and take the first step to having a foot in to the game development cycle.
When I first knew I wanted to be an artist was during my childhood. Seeing the characters come to life through art ignited my imagination and sparked a desire within me to create and contribute positively to the world. I was moved by how these characters made me feel, and I wanted to use my artistic abilities to pay it forward by creating meaningful and inspiring art that could have a similar impact on others.
I've always been fascinated by how creative tools and software could be combined with strong art direction to create something visually stunning and conceptually sound. After completing my bachelors in architecture I started experimenting with 2d and 3d animation tools, and finally decided to pursue motion design as a career.