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I've always liked everything related to the digital creation of environments, characters, creatures, assets, props... I've always wanted to learn but until a few years ago I didn't know where to go in my country to learn how to handle the different programs. When I discovered it, I tried to save some money, after about three years I left my usual job (15 long years) and decided to learn to model, texturize, animate... and now, finally I have started to fulfill my dream.

It was an honor to grow up in the Star Wars epoch, and since I was young, I was fascinated by all the spaceships, lightsabers, and surreal worlds. It took me a while to realize that my passion is CGI, but now, after 7 years of filmmaking, I have taken the path to becoming a master in visual effects for the film industry.

I've always loved art, cartoons and movies, and when I went to college I looked for a career that covered all that. I studied Design in Animation and Digital Art and in all those years I met someone important to me who introduced me to the world of video games and their entire industry. When I graduated I decided to study a master's degree in Video Game Design and Development, which I completed the first semester and has been very enriching for my professional life.

It was not a certain moment in my life, but it has been like a process in my life. I have been playing videogames since I was young, that's how started loving them and realized that I wanted to work in this industry.

All my life actually. As a young child, I always dreamed of creating amazing things. As I grew older, I became fascinated with video games and I always had a great love for dragons, myths and legends. One day, I decided I did not just want to play video games, but I also wanted to create them. Every day I play, I become more and more inspired. I don't see the entertainment industry as just entertainment. I see it as an art form, a way to express one self and a way cope during difficult times.

It was with ten years old when my aunt gave me my first video camera. I realised that I love making videos, shortfilms with my friends... Then with 15 years old I started learning on my own VFX. With 17 I knew that I love making 3D models and I became a 3D Artist.

When i was 12 years old i started using Game engines to create simple 2D video games using a Laptop, i created a platform adventure game with a story mode and i remember all my friends liked it and completed it and my parents were actually amazed by the game and how i can imagine such a captivating story. my friends used to call me the game maker because i always used to create game ideas from nothing even for in real life like board games. Thats when i decided to dedicate my life into this.

When I realized that I could give "life" to my drawings, dreams or things I imagine.

A great intrest in drawing from a very young age, made me experience different things in 2D and 3D worlds! As time passed, I became more curious to create a new worlds that I could only imagine so far!

This is something I always wanted as a kid but never had the courage to try. After 8+ years working as a developer, I was feeling stuck and unmotivated, so I'm trying to get back on track in the creative industries world by studying and involving myself in the community.

It started after I worked as a creative content specialist. One of my biggest projects was to create advertisements through animation, and I like playing games and watching animation movies personally, so that is what made me decide to study Character animation and Sculpting extreme.

Two years ago when I was studying another carier in the university. Simply i felt that was not for me. In my country no one knows about this world of oportunitys and terefore there was not schools. Actually I'm learnig online in UA School. One must do what loves and I will do, no matter what

I first realized I wanted to work in the media when I was very young playing games with my brother. The feeling of joy, curiosity and fun when playing games, I realized that's what I want to give to other people.

At first, I wanted to work only as a concept artist, but when I started studyng 3D for videogame in my career, a new world opened up, and now my goal is to work as a 3D artist.

When I was a Kid I have always wanted to be an animator and be part of the industry of entertainment (movies, tv, animation, games).

As a child I always wanted to work doing what I like the most, which is drawing and creating

Since very young, I've pursued artistic studies as in Italy, this choice is available at an early age. I've developed a deep passion for videomaking and post-production and I'm captivated by film special effects and aspire to recreate them. After a double master's in digital cinema and Houdini FX at Universal Arts School in Valencia, I'm now finishing my first year working at Axiom VFX.

I have played video games since I was very little, but never knew how they are made. When I found out it amazed me more then actually playing them. I have decided to study UA School in Valencia, that is currently preparing me for my future as a video game artist.

I believe my love for concept art begun when I was little and I saw this book on a local shop, it was "The Lord of the Rings: The Art of The Fellowship of the Ring", and I discovered that such a thing existed. While studying my last year of Fine Arts (2013), I worked really hard on doing what I felt passionate about, so I focused my final work on creating concept art based on The Neverending Story, which was one of my favourite books when I was little.

Working in the videogame industry as a 3D artist offers a unique career path filled with endless creative opportunities. As a 3D artist, one has the chance to bring virtual worlds to life, crafting immersive and visually stunning experiences for millions of players worldwide. The industry's fast-paced nature and constant technological advancements fuel a sense of excitement and innovation, pushing 3D artists to continuously refine our skills.

I grew up playing lots of viedo games and watching every fantasy, ci-fi and adventure films, since then i always wanted to create and be part of the industry.

I have always been interested in creative media, especially video games and animated series. At eighteen I decided to study 3D and a degree in Audiovisual Communication. After that, I improved my character sculpting skills at Universal Arts School, and have been practicing and looking for a studio to apply ever since.

I've been playing videogames for as long as I can remember. In 2018, after finishing an engineering degree and feelling pretty lost, I decided to try studying videogame design. I loved every part of it, and since then I have been pushing my skills, in modelling, texturing and animation, and i cant wait to see where this passion of mine will take me.