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When I enroll in the campus , I am so interested in the game, so I select the major of game design, after that I realized the study the knowledge of courses are not enough, so I study the software of MAYA by myself, and then I start to model when I have free time, even use my model on the group assignment in game development.
As a child I always loved to create videos as a means of completing otherwise originally described written assessements. It made the tasks more enjoyable and opened myself to be more creative with my work. This disapated over time however I re-discovered this passion after taking a couple years off to work after I graduated high school in 2016.
Growing up, I've always been fond of the arts and the beauty of the creative industry's work. Watching films such as Avatar and the Stars Wars Trilogies made me wonder how they made these films behind the scenes. That wonder, created that drive to create something out of nothing. To pursue a storyline within media and more.
Originally aiming to study art for games and having aspirations for a career in concept art, I was introduced to VFX when the course I studied combined the game art and VFX majors. Through my studies I was exposed to a large variety of disciplines within the FX industry and found a love for compositing, texturing and look development. These were also the skills which I focused on and in which I honed my skills.
I first realised I wanted to work in the creative industry during my course in programming. I have always been a creative person since I was younger but didn't take advantage of it. I decided to try Graphic Design and absolutely loved it, then soon after gave Visual Effects a try and loved that too.
I realised my passion for the creative industries when I developed a deep love for movies, particularly sci-fi and fantasy genres. These films ignited my fascination with storytelling and visual effects. Since my early 20s, I've known that I wanted to pursue a career in the creative industry, with a specific focus on film and television. The power of cinema to transport and captivate audiences has always inspired me, and I am driven to contribute to the magic of storytelling through my work.
I first realized I wanted to work in creative industries while working in the building and architectural field, I found 3D design and VFX to be most motivating. So, I changed my career path. My background helped me in developing new skills in 3D design and VFX. now I'm practising and educating myself for utilizing my abilities to produce striking visual effects and make imaginative worlds come alive.
Drawing every single first gen Pokemon from my "Pokedex" Book, so much so I destroyed it and my parents bought me another one. Then in high school I would flip through all the illustrations in the Warhammer and dnd books endlessly staring at the pictures and imagining myself in their worlds.. wishing I had the talent to draw like that. it was later on when I finally thought I could do it and attended school for illustration and animation.
I grew up in Tanzania where opportunities to watch recent films were few and far between, if not entirely non-extant altogether. One day my mother came home from a business trip with a VHS copy of Independence Day. I knew then that I wanted to do whatever job it was that was responsible for the explosions and alien-ships. That has naturally evolved into a career into CGI/VFX.