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since I was 16. When I realized I could do this as a real job. Since then, I have done my best to be a part of this great industry.

When I was a kid, I convinced my mom to get me Portal 2. The game was so cool it made me look up Valve's job offerings and see what sounded the coolest. Ever since then it's been determined, gotta work in games.

During 9th year, when i was deciding which highschool to go to, one of the options i found was a school with an animation programme. I was imedietly interested, enrolled, and my intrest has never stopped. After highschool, i found a university that offered a bachlors in game making, and from there my intrest in making games was born.

2019 I started my first game art education

I went to LBS kreativa in high school and during my years there I realised I wanted to become a 3d artist!

From a very young age ive rfelised programming was my passion and then continued with this dream till where i am today, at a prestigious programming school with lots of knowledge around the subject. Ive also learned to draw a bit and still working on that skill too.

When I studied art history

Ever since I was a little kid I wanted to create video games since I loved to play them! But it wasn't until I started to try that I found the love for the art

Since I was a kid I was always interested in games and sometimes trying out different map editors for games such as Far Cry, WC 3 and Halo Forge. In 2015 I started my program at Blekinge Tekniska Högskola where I graduated media technology with an alignment in game development in 2018. In 2022 after i've been working with other things I found back to my passion for games, and I decided that I wanted to get back in. So in 2023 I got enrolled in the level design program at The Game Assembly! :)

I've always been doing creative work. I've been playing, writing and performing music since I was 12 years old. Games music was the thing that got me interested in games. Later on I started playing more and more video games and could wander around for hours just looking at the environment and see the story telling in everything. How houses were damaged, how trees where placed and mountains were formed. That really got me going and made me want to pursue environment art in games.

When I had fun making game prototypes and animation

I played games all my life so 4 years ago i figured it would be fun to make some aswell, turns out i was right.

When my brother sent me a link to a game design education

In 2021, I embarked on a career change when I discovered that my most prominent personal qualities aligned perfectly with the creative realm of game development. My newfound passion revolves around crafting and nurturing immersive experiences that seamlessly blend psychology, artistry, and cutting-edge technology.

When I entered my animation high school! I realised that it would be amazing to be able to work with something creative during this time in my life.

I started animating in flipnote as a 7 year old, and im not planning on stopping anytime soon :)

I followed one of my passions and graduated with a masters in architecture two years ago. Now I've taken the steps towards my ultimate dream - to be a level designer as well!

I always had a desire to tell stories and I initially wanted to make movies. At 16, I played through the Metal Gear Solid series and realized that games can achieve what movies do and much much more.

one and a half year ago

I started playing world of warcraft as a three-year-old. That's when I knew I wanted to create games.