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Highly motivated Texture Artist/3D Generalist. I recently completed the Master’s degree in CGI Computer Graphics at Skyup Academy where I learned the basics and the processes of the entire pipeline. I started focusing on texturing when I realized how much I loved giving life to an asset. I'm a true creative with a keen eye to detail. Good at taking instruction and also taking own initiative to get job done on schedule
I realized I want to make CGI my job recently. I've always worked in other fields, but seeing a motion graphics designer friend I was sure that what I was doing would never satisfy me as much as making personal visual projects. I started as a self-taught as everyone. After a year and a half of sweat and commitment I decided to enroll in Skyup Academy, and I am slowly adding skills to my luggage. I can't wait for this dream of mine to come true.
I always loved anime and cartoon but only after high school i realized that what i love the most could also be what i could do for work. So i search for a school to learn and i enrolled in Scuola Internazione Comics Brescia where i studied animation 2d and 3d for 3 years. After that i attended Skyup Academy from february to september 2020 . Now i'm study by myself to improve my skills, especially for rigging.
I've always have been a creative person, with interest for art in general when i was a kid i had this drawing passion and growing up i found myself watching shows, playing videogames and seek for art products. With a past and an instruction that don't match at all with my will of creation, i got close with the cgi world (also to change the type of job that i was doing) thanks to Skyup Academy that helped me to find this true passion that i hope one day could give me a job in this field.
My passion for the creative industries has deep roots in my childhood, stemming from a love of video games and cartoons. Around 13/14, I started using RPG Maker, sparking an innate passion for creation. Crafting from scratch, evoking emotions, and telling unique stories captivated me. My Blender experiments expanded my creative skills. Now, I'm fully committed to mastering these skills for a creative career.
Ho due hobby che coltivo con passione, il disegno ed i videogames. Principalmente il mio focus era concentrato solo sul disegno ma ho sempre avuto la curiosità di sapere e vedere come funziona un videogame e da cosa è composto. Perciò ho iniziato a documentarmi un po' ed a fare pratica con software di modellazione 3D, inizialmente da autodidatta, successivamente ho scelto di frequentare un percorso formativo in Skyup Academy.
I had a teacher in the university that in one lesson show us an installation in the middle of the desert, it was a sculpute made of wax that everyday melted and was printed again by a 3D printer at night. It was fueled by solar energy, so the cycle was eternal. After showing us that he said: "wouldn't you guys like to be an artist? you can make crazy stuff like this and get paid for". That was the moment when I knew what I wanted to be.
I use to be a mechanical designer and work with "CAD" programs for more than five years and in 2021 found out this world and immediatley wanted to be part of it seeing the beauty of the works that you can generate in this field. So i started self-taught for some months and next applied to Skyup Academy for the best possible results. Now i'm trying to improve every day with the goal to make this a profession.
I have a vivid memory watching the video for "Take on me" by "Ah-Ah", I was fascinated by the all hand drawn music video. I have always drawn, and loved 2D illustration and animated movies; this passions has accompanied me throughout my school career up to now. I want to increase my creativity more and more and to do i entered the 3D world.
I've always been interested in forms of communication between people and with audio visual ones it was love at first sight. This led me through a Communication Design Bachelor at Politecnico di Milano, where I learnd about multiple ways of considering and designing various kinds of communication, and eventually fell in love with the 3D world. Since then, my will to become a CG artist grew always stronger and i kept watching tuts of any related kind, seeking for the widest knowledge base.
My passion for 3d was born during my military service. There was a need to design a new radio warehouse and I experimented with 3D software for the first time. Since that day I have never stopped designing and I graduated in product design at the Politecnico of Milan. My love for 3d continues to grow every day, always looking for specialization. So I decided to attend the Skyup Academy masterclass with the desire to become a CG Generalist.