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Before I started with 3D I studied game design. At that time I met 3D for the first time and fell in love with it, so when I finished my degree as a game designer I got into 3D and modeling.

I've always liked everything related to the entertainment industry, but not too long ago I discovered my love for the 3D industry, especially the videogames sector. I'm only starting in this industry, but I'm enjoying every step of the way.

From an early age I used to draw, being my own little artist. I didn't know anything related to the 3D industry until a year ago, when I started drawing again, awakening in me the dream of being able to create in 3D most of the things that were in my head. Starting to learn about this industry only continues to awaken in me more and more desire to progress and improve my skills.

I've been a fan of 3D art since I can remember. Every time I went to the cinema as a kid, my dream was to see my name in the ending credits when I were older. Currently I can say that I am working on it :)

Since I started to play a lot of videogames i discovered the making process and al the work behind the final piece.

Since I was in highschool I've been quite interested in animation films as much as in videogames. Everytime that an animation film was released, I tried and go to see it, because I loved how it was made. I have always felt curiosity for all this scene and as time went I started to realise that I wanted to be part of it.

I always liked machines and vehicles, and found out that modeling gives you the chance to own anythng just for the watts/hour your PC consumed and your patience.

Since I was little I have liked watching animated films, especially ghibli studio films. I have always been painting and drawing, trying to improve myself and now I have the opportunity to train in 3d modeling, always pursuing a dream to work on what I like.

Since I was a child I wanted to make a living out of drawing. I used to spend whole day watching 2D animated movies such as "101 dalmatians", "The Lion King" or "Spirited Away". When I grew older and I first saw Glen Keane's concepts and illustrations, that was what made me want to pursue my dream and become an artist.

The path my brother took inspired me to chase digital art. The idea of creating objects and environments, really, whatever you think of, made me love and pursue 3D modeling.

I've always loved creating stuff, so I started making mods for The Sims 2 and little powerpoint interactive games when I was only 9 years old! Time passed, my interest for interactive media grew, and I ended up studying videogame design and development at college, where I discovered my passion for 3D art. Now I'm focused on creating 3D art for animated films. Mainly as a surfacing artist, but I'm versatile!

After graduating with my degree in audiovisual communication and advertisement, I encountered some misfortunate experiences in the job market. Feeling unsatisfied, I realized that the CGI world was my future. The ability to create anything with one’s imagination was the precise ignition that brought me to dedicate myself to this field of work.

Since I can remember I have always loved sculpting, since I was very little until I was in my final year of high school. Little by little I started focusing on other things and “forgot” about sculpting but then my passion was rekindled when I played dark souls 3 for the first time. I decided I wanted to be a digital sculptor and create creatures and characters as memorable as the ones from the videogames I loved.

I started to consider drawing as my passion since 2013, when I got my first graphic tablet. Since then, I knew it was going to be difficult, but I really want to try my best in everything that I do. Now I'm interested in digital illustration, 3D modeling and texturing.

Graduated in Architecture in Moscow Architectural Institute, and having worked almost 10 years as an architect for architectural company based in Moscow (http://ap-2.ru/allprojects.html), I've realised that I need to follow my passion to draw and paint and make it my profession. In 2019 I began my studies of Concept art & Illustration in the Lightbox Academy in Madrid. I speak English, Spanish and Russian.

Since I was young, I have always loved animated films. Many times lots of people told me it was for children, they didn’t understand why I liked them so much. One of those times I thought that behind all this, there were people creating those amazing movies, and that I might give it a try as well.

When I finished my mandatory studies I got into the world of film directing without knowing if I was going to like it. Currently I have discovered my passion and since then I have not stopped learning and improving what I like the most.

When I was studiying science in my Highschool I knew that is not my line, because my true passion is the art of the world of videogames and movies.

In love with videogames & animation from childhood. I finished an engineering degree but art is my true calling. I've used traditional media for long but I am now educating myself on digital painting and design. Follow my journey to become the artist I've always dreamt to be!

Its something that is been in my mind for a few years, a few months ago I decided this is what I wanted to do for a living.

Since I started my studies I knew that my path was in the entertainment industry, it was not until two years ago when I decided to turn my career around and start in the world of VFX and animation.

When i first touched a crayon as a kid i knew i was going creative goblin mode. I have always worked at creative fields, interior design, graphic design, advertising, illustration, concept art, and now 3D.

A few years ago, I have been preparing myself ever since to be able to undertake this journey full of learning.