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From an early age I used to draw, being my own little artist. I didn't know anything related to the 3D industry until a year ago, when I started drawing again, awakening in me the dream of being able to create in 3D most of the things that were in my head. Starting to learn about this industry only continues to awaken in me more and more desire to progress and improve my skills.
Since I was in highschool I've been quite interested in animation films as much as in videogames. Everytime that an animation film was released, I tried and go to see it, because I loved how it was made. I have always felt curiosity for all this scene and as time went I started to realise that I wanted to be part of it.
Since I was a child I wanted to make a living out of drawing. I used to spend whole day watching 2D animated movies such as "101 dalmatians", "The Lion King" or "Spirited Away". When I grew older and I first saw Glen Keane's concepts and illustrations, that was what made me want to pursue my dream and become an artist.
I've always loved creating stuff, so I started making mods for The Sims 2 and little powerpoint interactive games when I was only 9 years old! Time passed, my interest for interactive media grew, and I ended up studying videogame design and development at college, where I discovered my passion for 3D art. Now I'm focused on creating 3D art for animated films. Mainly as a surfacing artist, but I'm versatile!
After graduating with my degree in audiovisual communication and advertisement, I encountered some misfortunate experiences in the job market. Feeling unsatisfied, I realized that the CGI world was my future. The ability to create anything with one’s imagination was the precise ignition that brought me to dedicate myself to this field of work.
Since I can remember I have always loved sculpting, since I was very little until I was in my final year of high school. Little by little I started focusing on other things and “forgot” about sculpting but then my passion was rekindled when I played dark souls 3 for the first time. I decided I wanted to be a digital sculptor and create creatures and characters as memorable as the ones from the videogames I loved.
Graduated in Architecture in Moscow Architectural Institute, and having worked almost 10 years as an architect for architectural company based in Moscow (http://ap-2.ru/allprojects.html), I've realised that I need to follow my passion to draw and paint and make it my profession. In 2019 I began my studies of Concept art & Illustration in the Lightbox Academy in Madrid. I speak English, Spanish and Russian.