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I made my B.Sc. in Media Computer Science at THM Friedberg and recently, I finished the cgma course 'Modular Environments for UE4'. All my life I was "just" a gamer and throughout my time at Uni I realised that I can actually help making games. Now I just like the thought of bringing the same joy to people that I had when I played games when I was younger. By creating 3D Envrionmetns I found my way to achieve that goal.
I'v e always have played games, since I was a child. Started out with pokemon games and currently playing anything that catch my attention, I started feeling curiosity about the game dev department, how the things were made and whatnot a few years ago, and after going through animation, character design and even a brief try in VFX I ended up falling in love with Environment art and that's the thing it's going on my mind for almost two years now.
First I decided to work with dynamic and interactive art in 2012, when I was studying in the design school, finished my studies and worked a couple of years in my speciality. I understood the motion vector of visual art and started compositing courses that would've allowed me to work in movie industry. Then I realized that everything is moving towards interactivity and at the moment I'm taking CGMA courses on Level design. I'm absolutely sure that future belongs to the interactive art.
I realized that one year ago. I discovered that media back in 2013 by seeing James Paick works on conceptartworl.com. And I was amazed. But, I didn't take it too seriously until July 2018 where I registered for my first courses at CGMA ! And I'm still training but at the same time running a personal learning program with some friends who has the same goal as I do. So much fun.
I've been drawing since before I can remember and always wanted to be an animator or game artist. I ended up focusing heavily on classical realism and pursued atelier training oil painting and anatomy. Afterward, I fell into a job as a fabricator to make a living and after growing stale for a few years I remembered I had spent my whole life prior working toward an artistic career. I'm now taking classes with CGMA and am working on a portfolio of 3D character art.
When I was 4 years old I went to disneyland, and watch a live drawing show... I told my dad, thats what I want to do in life. So since I was 12 I have been takings drawing classes and excercising by my own. At my 18 I was a little lost on what path to follow and ended studying Economy and administration until I was 24 years old. Doing my career intership y started attending to illustration and color theory classes, since that moment I decided that I wanted to chase an artistic career.
I first realised I wanted to work in entertainment after my third semester studying business administration. I knew I didn't want to be an accountant for the rest of my life and at the time I was learning how to draw and paint in my free time. After I graduated in business administration, I started with the CGMA Environment Arts Track. I changed from 2D to 3D because I wanted to keep painting and drawing as a personal thing but still be creative and artistic at work.
Ever since watching Peter Jackson's Lord of the rings trilogy in the early 2000's, Cinema and visual design became a real importance to me. After testing out different roles within the entertainment industry, traditional art became more of an interest - mainly drawing and painting. Taking inspiration from various painters over the last couple of centuries, I wanted to explore the medium and find out how it could be of use today.