• Attract, Engage, and Connect
Uncover Hidden Talent: Hire the World’s Top New Digital Artists
When I was a young gamer I bought the collector’s edition of Darksiders. It contained a small artbook of the game. It was the I realized that games actually needed to be designed and made. I was always looking more at the visuals of the game than actually playing, so I wanted to create games myself to. To this day I still love joe madureira’s art style and how it introduced me to game design.
Becoming an artist has been my dream since I remember. I've always been passionate about fine arts, especially painting, however, I've gained an interest in digital art after high school. Currently, I'm a visual arts student, specialising in game art: procedural generations & simulations and texture/material art.
After studying physics for 4 years, I decided my motivation for pursuing science as a career had decreased. Dropping out, followed by some soul-searching, I came to the realisation I had never seriously considered to develop my latent creative side. This realisation, paired with my interests in digital media, and some knowledge in the area of coding, drove me to enroll in the Visual Arts course of the Creative Media and Game Technologies study at Breda University of Applied Sciences.
At 6 years old I always looked up to the people who made games, and in my Elementary school, I saw on a magazine that there where game schools. at that point in time I thought to myself. Probably only the smartest people alive would be able to be there. And now I am with one foot inside on of those schools. I am making my dream a reality and at 16 I started studying it. Now I am more than ready to face the challenges of what's to come.
When I was young I always loved playing games. The idea of being in a digital environment that doesn't exist in real life has always impressed me. I'd always been creative and I knew wanted to make my job out of it. It was only at my previous study where I discovered 3D modeling, I liked doing it so much that I got even more inspired by playing games, because someday I knew I would be a part of it, and people will be playing my games instead.
I loved playing games since I was younger. I always wanted to know how these games were made and by who. When I found out that this was actually a thing, I immediatelly went for it and went to Mediacollege Amsterdam, studying for the education named 'Game artist'. After this education I felt like I wasn't ready to work in the industry. So I decided to go to Breda University and study for Visual Arts!
When finishing highschool, I had to think of what I wanted to do with my future. I learned about this school in Eindhoven called SintLucas in which it was possible to study game art! When visiting the open day I got really inspired and decided to enroll. after 3 year I finished SintLucas with a general understanding of programs like 3dsMax, Maya and Blender. Now I am studying game art at Breda University of Applied Sciences, and I am learning about software like Zbrush, Substance.
When I was younger, I enjoyed playing Spyro The Dragon and it established my love for fantasy worlds in video games. Since I can remember I also used to draw a lot and come up with lots of stories. So combining these two passions together is what made me come to study Visual Art at the International Game Art and Design program at Breda University of Applied Sciences. The rest is history. Thank you for looking at my work and hopefully, you enjoy some of it!
When I was young, I loved the visual beauty of films and the intriguing stories they tell. I also enjoyed the immersion in games like World of Warcraft, and how they tell stories in a very different way. When I found the opportunity to study game development as an artist, I decided to learn everything about both.