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When I was under a truck repairing it, and said myself : "What am I doing here ? Let's have fun !"

I always had an interest in the world of art, whether in the field of cinema, music, or even graphic arts, ... This interest has been progressively refined towards the field of 3D.

Surement au début de mes années lycée, en seconde générale.

Art driven project have always been fun, and it's the main industry to create new things and express yourself

The animation world interested me for as long as I can remember. I started to draw, learn the basics, and little by little moved to digital. I was influenced by the films, games and artistes that I follow.

I've always wanted to work in that field, particularly in 3D/VFX where I started to learn slowly how to use Cinema4D and Adobe After Effects by the age of 14. These small experiences with such complex softwares litterally stunned me and I fastly started dreaming about working in big studios to express all my creativity for the movies.

Creating nice and creative images, telling stories and touching people, that is why I did 3D studies.

I always enjoyed inventing silly things through my drawings as a kid, but it was definitely around high school that I decided I would go in this area, a time where choosing what you wanna do afterwards is crucial

I have always had an interest in the art world. Mainly in the cartoon field

When I was a kid, I got my first pc, a low-budget laptop, and realized that we could do some cool stuff on a software named blender. From there I did everything to get into a 3D school.

I've always loved drawing, and in Highschool had no idea what to do. I started researching an art school in my area and simultaneously started noticing the art involved in the making of games (thanks to The Witcher 3) and movies.

Ayant appris à gribouiller avec mon grand père dès que j'ai su tenir un crayon, j'ai commencé à dessiner sérieusement au collège avec la fameuse période du manga! J'ai ensuite fais un BAC STD2A me menant vers la voie de l'illustration que j'ai poursuivie à l'école Brassart pendant 3 ans.

Since my childhood, imbued with the fame of the Star Wars saga, the orientation towards a film career has quickly become obvious. My choice to specialize in special effects has consolidated over time, deeply motivating my will

drawing was an escape to me, since im child ( loved draw some pokemons and other monsters) , a way of expressing my imagination, this is after i got my collegue graduation that i realized i would try my chance into the world of art

Soon after finishing high school.

Since childhood I always knew that I wanted to work in the video game industry. I am thinking in particular of references like Spyro as well as Crash bandicoot which inspired me a lot. https://www.artstation.com/julierz

I am a 3D student keen to learn new techniques and expand my knowledge as working on Environnement , Texture , Lighting, Scultping or Character artist's missions. I'm enthusiastic and blend well in a team, I easily take the lead in group projects, I'm patient and listening. I love to be involved in the creation process. I adjust well with realistic and stylized approches wich makes me polyvalent.

I have found my calling in the field of 3D creation, and my aim is to specialise in the creation of characters and creatures as a "Character Artist".

I discovered that I wanted to do a creative job when I was in middle school

I realised it since i was child, when i saw cartoon, anime, video games, or many artistic things that reminds me how i feel secure too see and watch beautifull things than made child dreaming. I really know than i wanted to work in animation/illustration when i was 13.

As a child, I was always interested in creative fields such as architecture and game design.

I have always been passionate about drawing since childhood like many, but I never realized that I could make it my job one day. I made many attempts in different mediums before returning to what has always defined me the most, drawing. I joined the Brassart school in Tours and there, I discovered chara design and concept art, which turned out to be formidable subjects and which I like the most.

I discovered 3D 2 years ago, I started to learn on my own for 1 year then I joined Brassart after this first year.

I realized that I wanted to work in the 3D field during my first year of higher education in prepa