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My aspirations started when I was about 10 and I opened the iMovie app for the first time. I started out making little trailers in iMovie and then moved on to making short films with it. From there I wanted to get more advanced so I moved onto Sony Vegas and quickly realised that VFX was what I really had a passion for.
when covid hit i got infected and was left with long-term issues. I was no longer able to continue my career as a mechanical engineer, I saw this as a blessing in disguise as now I was able to follow my passion for games and wanted to build levels but fell in love with making the art to build the level.
The soul reason i got into this creative industry is mostly because of the shows and movies i watched throughout the year examples are the avengers endgame or ready player one for movies in terms of show it would be kengan ashura or stranger things and it made me wonder how they did it what software they used to make this groundbreaking film or animation the work they had to do the lighting it made me want to give it a go to see if i have the capabilities to do what they do in that industry.
Since I was small, I had an interest in the arts and historical structures from my travels. At a young age I took up computers and videogames, and was (and still is) an avid movie-goer. For some years I've had an interest in the 3d arts, but was put off by some things going on in the industry. After my gap years I had taken since graduating college, I decided to give 3d art a go.
Ever since I was 5 or 6, I drew a lot of stick figures, and I slowly got better every year since. I was mostly doing it for fun back then, but the thing that made me realize I wanted to do art for the rest of my life was when I got a giant artbook full of concept art/promotional art for the Legend of Zelda, from the first game all the way up to Breath of the Wild. That created a small spark in me, the idea that someone's idea for a video game character could come to live just like that.
I had started my first year at University doing a double degree studying Japanese, Screen and Media and Photography; It was only half way through the year when I was learning about statistics and political matter. So naturally as an art driven student it was time to panic and realised I was diving into political themed matter for the rest of my life, never again would I touch it. Being a driven game enthusiast kid a large majority of my life I felt why not make that a hobby!
I first realized I wanted to work in the creative media/ entertainment industry after failing in engineering. Art has always came natural to me, but I only considered painting and graphic design as a way to make money. After being out of school for a few years I realized the Academy of Interactive Entertainment was in my back yard, since then I've been hooked. Not sure why I never considered looking into animation and special effects from the start, but I'm enjoying the journey.