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When I was in year 10, I always knew I wanted to help create video games, at first I'm was looking at joining an orchestra to play and create the music players experience in games. However, one year when I went to the Adelaide Supernova I saw the CDW Studios stand and I knew then that I wanted to to create environments for games . The art I saw there blew me away and from that moment on I was hooked.
I've always had a passion for art, but it wasn't until I was shown what really goes on behind movies and games that I realised I could take my passion and make a career of it. I was first interested in painting and concept art, but while studying at CDW I found that I actually had a passion for 3D art as well.
I first enrolled at Flinders University studying a Bachelor of Business, before the end of the first semester of that degree I knew I needed to transfer pursue an a career in a creative field. I fell in love with 3D during this period, and since then I've done my best to learn and grow as much as possible.
The creative pursuit has always been my one and only. I was actively involved in all things art at a very young age, and have dabbled in various creative areas ever since. I am ( & have always been) very indecisive and still feel like I haven't discovered my true calling, but I'm hoping to find my feet. I previously studied & worked in Graphic Design, which I continue to enjoy, my current primary focus is 3D modeling as well as 2D motion graphics.
I realised when I first played Halo Combat Evolved with my dad, and The Legend of Spyro: A New Beginning with my mum. The games were so beautiful and I felt an immediate connection to them. They inspired me to pursue art as a long-term career, and focus on working in the creative media and entertainment industry.
Ever since I can remember I have been fascinated with animated films and video games, at a young age I appreciated the artistry and craftsmanship even if I didn't know it. It made me excited to make games of my own with interesting characters and locations that are memorable. Ever since I've been working on my craft .
Since the start of high school when I learnt about professional illustration and design for the first time. Growing up I had always had a passion for creating stories, characters and products; turning my characters into comics or books. If I could consume this media, why couldn't I make it for others and spread happiness in the same way film and books did for me?
Growing up surrounded by animated films, TV and video games I have always had an urge to try and create. I used to draw a lot throughout my childhood and that eventually evolved into creating things digitally. One of the first experiences I had creating digital art was the countless hours I spent in LittleBigPlanet making levels for other people to enjoy when I was 11. The enjoyment I had creating then, has now continued to evolve and grow as I've moved to using programs like Maya and UE4.
For a few years I worked as an administrator/receptionist but quickly realised that this was not something I wanted to do forever and started to think about what I wanted to do in the future. I’ve always loved art, video games and films, and after some research and thought realised that I could make this passion into a career.
At a very young age I have always drawn on anything I could from napkins to my school books. I knew i wanted to do somthing in the entertainment industry when I went to a job expo many years ago. I saw a booth where a man was just spending his time drawing on photoshop which inspired me to do what he does.
From a young age I have been interested in Nature, Science, Art, games and film. Working on concepts for the entertainment industry with a focus on creatures and characters has been my goal for as long as I can remember. I use sketching and zbrush to concept and model my ideas for creatures and characters.