I want to become either a fully independent freelance character artist, or work within a studio that shares the same value as I do.
Picturing the life and story of a fictional character is fascinating to me. And even more so to bring, through modeling and texturing, that character to life in every detail. That’s why I am a character artist, to transform a spark of imagination into something we can relate to. Either that spark is from other artist’s concept, or straight out of my mind, there is something fulfilling in transposing the idea and concept in the 3D space.
My Rookies Journey
Skipped Debut N/A
Skipped Player N/A
Joined as a Contender 11 Dec 2019
Leveled up to Rookie 11 Dec 2019
- High resolution modeling (clothes, props, faces, etc.) - Working with scan data (clothes and faces) - Low poly modeling - Texturing
- Modeling of architectural models, props, etc - Working closely with the cinematic team - Quality control / bugs+problem solving