Mattia Lorenzetti
GermanyFor a long time I have wanted to see my name in the credits of a project that I believe in technically, artistically and morally.
During my gap year, after high school, I was struggling to decide what direction to go in next. I knew I wanted to be a creative, I just wasn't very inspired by what I thought were my options at the time. It was during a very uninspiring product design internship that I stumbled upon a concept art magazine and as if out of nowhere I suddenly realized that I could become a game artist. From there I set off to discover how much I love 3D as a medium.
Learning: Saxion University - Game Design and Production
Skills: Adobe Photoshop Arnold Autodesk Maya Substance Painter
Expertise: Architectural Visualisation Game Design & Development Product Visualisation Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Sep 15, 2020
-
Leveled up to Rookie TBD
-
Pro TBD